Crafting Guide to Expert Poison Making in Dragon Age: Origins
by: Finn Orfano
; edited by: M.S. Smith
; updated: 4/18/2012
• Leave a comment
This covers the third and fourth tiers of the Poison-Making skill tree in Dragon Age: Origins.
slide 1 of 4
Items & Crafting
The Poison-Making skill can yield some incredibly useful items for your characters to use during combat, but the trade-off is that you will have to gather a lot of items in order to make those poisons and grenades. If you’re willing to put the time into it, you can coat your weapons with things that’ll make your characters far more effective in combat. In this article, we’ll discuss the third and fourth tiers of the Poison-Making skill and what you can make with it. Poison-Making recipes are also included.
slide 2 of 4
Expert Poison-Making is the third tier of the Poison-Making skill tree, and it requires you to be at least level 7 before it comes available. This level of the skill allows you to make more items than any other, so it is definitely worth investing that skill point for all the extra abilities it grants you. Here’s a list of all the things you can make with Expert Poison-Making as well as the required items to complete the recipe:
This coating will cause your weapon to do an extra 2 points of spirit damage per hit.
slide 4 of 4
The fourth and final tier of the Poison-Making skill in Dragon Age: Origins is called Master Poison-Making. It requires that you be a minimum level of 10, but only lets you create four more poisons. The difference is that the poisons it allows can be devastating to enemy forces. Below you will find a list of the poisons and their recipes, and then you can decide whether or not you want to invest that skill point when your character levels up.
If you need to quickly take down a mage before they get too many spells off, this is the best way to do it. Coat your weapon with this stuff and then hit a mage and it’ll drain 10 points off their mana with each hit. By draining mana, you will prevent them from casting new spells, plus you’re still doing regular weapon damage.
Soldier’s Bane is to warriors and rogues what Magebane is to spellcasters. Just like its lighter version from the third tier, this stuff will drain 10 stamina points with each hit. It’s a great way to reduce a tough opponent’s number of special attacks.
The Quiet Death poison is the real reason to invest that skill point in Master Poison-Making. For starters, it deals 10 points of nature damage with each hit. What makes it awesome is that with each hit you will have over a 50% chance to automatically kill an enemy who is down to 20% or less health. Basically, it’s a finisher. The only catch is that this does not work on ‘elite’ units like boss type character or any enemy whose name shows in a different color on screen than the rest of them. Even so, it’s great for finishing off all the thugs that fight alongside the boss, so you can clear the way more quickly and focus on the main bad guy.